This is what I do: Virtual Production Director Unreal Engine Virtual Art Department ICVFX Realtime Environments Creative Direction Storytelling through technology Motion Capture Help people!
This is what i do:
Virtual Production Director
Virtual Art Department
Storytelling through technology
Website of Mikael Jaeger Jensen. Mikael is a Creative Director who specializes in Virtual Production, Motion Capture & Virtual Art Department for Film, Tv & commercials.
Mikael is self-taught, and has been an active professional within the VFX and Post Production industry for over 15 years. Initially started in Jim Henson’s Creature shop as a render wrangler, moved to Framestore where he worked in various roles as Data Ops, VFX Coordinator on Avatar, Clash of the Titans and more.
Mikael created Framestore´s first data rather and digital acquisition team for on-set reference, photogrammetry and scanning for Gravity, 47 Ronin, Tinker Tailor Soldier spy and many more.
Mikael worked as Art Director on the worlds first fully holographic projection project with a cast of 250, Purpose build green screen studio and a team of 5 compositors and 3D artists.
He is working as the Creative director for Virsabi a VR/AR/MR company where he created Copehagen´s first small scale Virtual Production & ICVFX studio.
Services & Skills
– Virtual Production & ICVFX Director.
– Creative Director
– Real Time environments in Unreal engine.
– Creative Direction.
– Virtual Production workflows including Virtual camera, Virtual scouting, ICVFX.
– Realtime greenscreen compositing using Unreal Engine.
– Previz/Post Viz using Unreal Engine.
– Story Direction.
– VFX & Post production problem solving and advice.